The Making of Monkey Island

The following is just some of the cut or altered material we’ve found working with a Monkey Island source repository over the past two weeks, with an emphasis on lost art. There is still a lot in code that could be reconstructed, to make playable “deleted scenes.” It is also possible that other source repos…

Final Fantasy VII – High Res Pre-Rendered Scenes

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

Final Fantasy VII – CG Models

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

Final Fantasy VII – Nomura Tetsuya Illustrations

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

Spot Goes to Hollywood – Concept Art and Sketches

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as…

Tecmo Super Bowl and Tecmo’s Deception – Manual Cover Restorations

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

The City of Lost Children – Behind-the-Scenes Background Renders

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

The City of Lost Children – Motion Capture Photos

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

Accolade Bubsy 3D – Marketing Artwork

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…

Accolade Pitball – Art and Preview Screenshots

The following is from the Video Game History Foundation’s Video Game Media Assets Collection, an archive of digital material originally intended for use in media publications such as magazines and websites. We place particular emphasis on collecting these materials because they offer insight both on how games were marketed and how they were made, as many…