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Ep. 61: Disney’s Virtual Magic Kingdom
Jacob Salas, of the website Pop History, joins the show to tell us about an ambitious attempt at a Virtual Magic Kingdom CD ROM that, in a lot of ways, is also the story of Hollywood’s odd attempts in the 90’s to try to get into the video game market more seriously. In his feature…
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Ep. 60: Computer Space
Alex Smith returns to the show, this time to talk about Computer Space: a 1971 arcade game often considered the beginning of the commercial video game industry. Continuing the annotation series of his book, “They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I”, Alex Smith has…
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Ep. 59: DMCA Exemption Ruling
Cyberlaw Clinic tech lawyer Kendra Albert and librarian and video game historian Phil Salvador join the show to give us their professional insight into the U.S. Copyright Office’s October 2021 ruling which affects how libraries are able to provide access to video games and other software. As we discuss this current event, we hope to…
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Ep. 58: FEMICOM Museum
Rachel Weil started the FEMICOM Museum to catalogue, celebrate, and remix the history of girl games, girly games, and femme games. She joins us to provide insight into how this massive category of video games has been shut out of history preservation (hint: follow the money) and how she’s been countering this trend for the…
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Ep. 57: Hit Save!
Executive Director of Hit Save!, Jonas Rosland, joins us to showcase some of the amazing work this fellow 501(c)(3) non-profit does in preserving video game history, especially through community-driven projects. Hit Save! has brought together amazing resources in both their Scanning.Guide! and Dumping.Guide! to aid our community in digitizing existing materials as well as a…
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Ep. 56: Nintendo in Italy
Gaming historian and journalist Damiano Gerli shares the details of how exactly Nintendo marketed itself to the Italian consumer in the 80’s and 90’s as laid out in his article Selling Mario to Italians: the untold story of Nintendo in Italy. They really had their work cut out for them as they tried to bring…
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Ep. 55: Pac-Man
Author Tim Lapetino joins us to discuss his new book, Pac-Man: Birth of an Icon. After so many years, why are there still stories to tell about Pac-Man? During a time when shooting aliens was the hot gameplay on the scene, we find out why this game, with such a different experience, had mass appeal.…
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Ep. 54: Kaizo Mario
GlitchCat7, competitive gamer/ROM hacker/full time streamer/Kaizo Mario historian of record, joins us to discuss his extensive blog post, The Complete History of ‘Kaizo Mario’. GlitchCat7 helps us understand how ‘Kaizo’ was born from exploring glitched levels, wall clipping, and ROM warping. These rearranged, and quite difficult, Mario levels provide a jumping off point for a…
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Ep. 53: X-Rated Atari Games
Historian and documentarian Kate Willaert returns to the show, this time to discuss her recent article on “adult” games made under the Mystique banner for the Atari 2600: Porno Hustlers Of The Atari Age. Kate guides us through the very troubled history around these titles’ creation and release, including protests, legal suits, and attempted legislation.…
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Ep. 52: Star Fox Command
John Rairdin of Nintendo World Report joins us to discuss his ambitious documentary The History and Development of Star Fox Command (Ft. The Original Developers). He shares the previously undocumented history of this Nintendo DS title, its developers from Q-Games, and its many creators. As a side note: John has some pretty good ideas on…